Those games were good for the time, sure, and elements of them still hold up today, but they simply weren’t able to do what Hitman can do now.Ī weird, challenging, and an occasionally hilarious game that encourages creativity, meticulous planning, and spontaneous change-of-plans when things go wrong. A feat that previous games, such as Blood Money, tried to do over a decade ago. It’s the spontaneous chaos that makes Hitman such a hugely enjoyable and unpredictable sandbox. The results are often long-winded, convoluted, and almost never go to plan. The set-up is simple: enter a location, kill your target, escape. The latest entry in the long-running Hitman series is one of its finest, most complexes, and most endlessly replayable.
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